Developer
616 GAMES
Motivational profile
Average motivational drivers across 3 games — ranked by largest gap vs the catalog average (Δ).
Idle
3.0
Δ +5.5
Filling time between tasks
Experimenting
-2.0
Δ -4.6
Trying new things (e.g. exploring mechanics, tinkering)
Strategy
-2.0
Δ -4.4
Mental challenge and problem solving
Growth
-1.3
Δ -4.4
Learning or personal development
Progression
-0.3
Δ -3.6
Accumulating items or upgrades
Expression
-2.7
Δ -3.2
Customizing characters or environments
Fellowship
-5.0
Δ -3.1
Feeling part of a community
Competition
-5.0
Δ -3.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Competence
0.0
Δ -2.7
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Autonomy
0.7
Δ -2.7
Being in control of actions and decisions (e.g. freedom to play how you want)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- 616 GAMES 3 games