Developer
ambr
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
4.0
Δ +6.5
Filling time between tasks
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive
Thrill
-4.0
Δ -5.5
Suspense and thrill
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Exploration
-3.0
Δ -4.6
Discovering new areas or secrets
Expression
5.0
Δ +4.5
Customizing characters or environments
Strategy
-2.0
Δ -4.4
Mental challenge and problem solving
Relaxation
5.0
Δ +3.4
Relaxation or flow
Cooperation
1.0
Δ +3.3
Working with others toward a goal (e.g. teamwork)
Fellowship
1.0
Δ +2.9
Feeling part of a community
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- ambr 1 game