Developer
Arsi "Hakita" Patala
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Relaxation
-4.0
Δ -5.6
Relaxation or flow
Violence
5.0
Δ +5.2
Enjoyment of combat and destruction
Status
2.0
Δ +4.6
Recognition or popularity
Competition
2.0
Δ +4.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Thrill
5.0
Δ +3.5
Suspense and thrill
Survival
3.0
Δ +2.5
Avoiding failure or staying alive
Sensation
5.0
Δ +2.4
Sensory stimulation or emotional fun
Experimenting
5.0
Δ +2.4
Trying new things (e.g. exploring mechanics, tinkering)
Competence
5.0
Δ +2.3
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Fellowship
-4.0
Δ -2.1
Feeling part of a community
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- New Blood Interactive 1 game