Developer
Donuts
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
3.0
Δ +5.5
Filling time between tasks
Competition
3.0
Δ +5.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Domination
1.0
Δ +4.7
Exerting control or superiority over others
Status
2.0
Δ +4.6
Recognition or popularity
Intimacy
2.0
Δ +4.2
Forming close relationships
Violence
-4.0
Δ -3.8
Enjoyment of combat and destruction
Story
5.0
Δ +3.6
Narrative immersion
Survival
-3.0
Δ -3.5
Avoiding failure or staying alive
Expression
3.0
Δ +2.5
Customizing characters or environments
Progression
5.0
Δ +1.8
Accumulating items or upgrades
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Donuts 1 game