Developer
Fivemid
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
5.0
Δ +7.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Domination
3.0
Δ +6.7
Exerting control or superiority over others
Story
-4.0
Δ -5.4
Narrative immersion
Status
2.0
Δ +4.6
Recognition or popularity
Exploration
-3.0
Δ -4.6
Discovering new areas or secrets
Fellowship
2.0
Δ +3.9
Feeling part of a community
Survival
4.0
Δ +3.5
Avoiding failure or staying alive
Leadership
1.0
Δ +3.4
Leading others
Cooperation
1.0
Δ +3.3
Working with others toward a goal (e.g. teamwork)
Violence
3.0
Δ +3.2
Enjoyment of combat and destruction
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Fivemid 1 game