Developer
Grip Digital
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Cooperation
3.0
Δ +5.3
Working with others toward a goal (e.g. teamwork)
Violence
4.0
Δ +4.2
Enjoyment of combat and destruction
Fellowship
2.0
Δ +3.9
Feeling part of a community
Relaxation
-2.0
Δ -3.6
Relaxation or flow
Expression
4.0
Δ +3.5
Customizing characters or environments
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Survival
3.0
Δ +2.5
Avoiding failure or staying alive
Experimenting
5.0
Δ +2.4
Trying new things (e.g. exploring mechanics, tinkering)
Domination
-2.0
Δ +1.7
Exerting control or superiority over others
Fantasy
4.0
Δ +1.6
Experiencing imaginative fiction
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Grip Digital 1 game