Developer
Mountain and Sea Studio
3 games in catalog
Motivational profile
Average motivational drivers across 3 games — ranked by largest gap vs the catalog average (Δ).
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive
Violence
-4.7
Δ -4.5
Enjoyment of combat and destruction
Thrill
-2.7
Δ -4.2
Suspense and thrill
Autonomy
-0.7
Δ -4.1
Being in control of actions and decisions (e.g. freedom to play how you want)
Strategy
-1.7
Δ -4.0
Mental challenge and problem solving
Idle
1.3
Δ +3.9
Filling time between tasks
Intimacy
1.3
Δ +3.6
Forming close relationships
Competence
-0.7
Δ -3.4
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Continuation
-0.7
Δ -3.2
Desire to keep playing the same game
Value
0.3
Δ -2.7
Perceived return for time or money
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Mountain and Sea Studio 3 games