Developer
Pipeworks Software
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Fantasy
-4.0
Δ -6.4
Experiencing imaginative fiction
Competition
4.0
Δ +6.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Domination
2.0
Δ +5.7
Exerting control or superiority over others
Status
3.0
Δ +5.6
Recognition or popularity
Creativity
-3.0
Δ -5.4
Creating or modifying things (e.g. building, customization)
Fellowship
3.0
Δ +4.9
Feeling part of a community
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Experimenting
-2.0
Δ -4.6
Trying new things (e.g. exploring mechanics, tinkering)
Survival
-4.0
Δ -4.5
Avoiding failure or staying alive
Cooperation
-4.0
Δ -1.7
Working with others toward a goal (e.g. teamwork)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- THQ 1 game