Publisher
âge
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Strategy
-3.5
Δ -5.9
Mental challenge and problem solving
Experimenting
-3.0
Δ -5.6
Trying new things (e.g. exploring mechanics, tinkering)
Intimacy
3.0
Δ +5.2
Forming close relationships
Exploration
-3.0
Δ -4.6
Discovering new areas or secrets
Story
5.0
Δ +3.6
Narrative immersion
Expression
-3.0
Δ -3.5
Customizing characters or environments
Autonomy
0.0
Δ -3.4
Being in control of actions and decisions (e.g. freedom to play how you want)
Competition
-5.0
Δ -3.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Survival
3.5
Δ +3.0
Avoiding failure or staying alive
Competence
0.0
Δ -2.7
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- âge 2 games