Publisher
Age of Fear
2 games in catalog
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Leadership
3.0
Δ +5.4
Leading others
Violence
3.5
Δ +3.7
Enjoyment of combat and destruction
Survival
3.5
Δ +3.0
Avoiding failure or staying alive
Intimacy
-5.0
Δ -2.8
Forming close relationships
Fantasy
5.0
Δ +2.6
Experiencing imaginative fiction
Sensation
0.0
Δ -2.6
Sensory stimulation or emotional fun
Strategy
4.5
Δ +2.1
Mental challenge and problem solving
Fellowship
-4.0
Δ -2.1
Feeling part of a community
Expression
2.5
Δ +2.0
Customizing characters or environments
Story
-0.5
Δ -1.9
Narrative immersion
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Leslaw Sliwko 2 games