Publisher
Agiriko
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Story
-5.0
Δ -6.4
Narrative immersion
Competition
4.0
Δ +6.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Fellowship
4.0
Δ +5.9
Feeling part of a community
Status
3.0
Δ +5.6
Recognition or popularity
Domination
1.0
Δ +4.7
Exerting control or superiority over others
Expression
5.0
Δ +4.5
Customizing characters or environments
Cooperation
2.0
Δ +4.3
Working with others toward a goal (e.g. teamwork)
Intimacy
2.0
Δ +4.2
Forming close relationships
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Relaxation
-2.0
Δ -3.6
Relaxation or flow
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Agiriko 1 game