Publisher
AXTORM
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
3.0
Δ +5.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Status
2.0
Δ +4.6
Recognition or popularity
Fantasy
-2.0
Δ -4.4
Experiencing imaginative fiction
Survival
-3.0
Δ -3.5
Avoiding failure or staying alive
Fellowship
1.0
Δ +2.9
Feeling part of a community
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Expression
3.0
Δ +2.5
Customizing characters or environments
Leadership
0.0
Δ +2.4
Leading others
Value
1.0
Δ -2.1
Perceived return for time or money
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- AXTORM 1 game