Publisher
Bifrost Entertainment
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Story
5.0
Δ +3.6
Narrative immersion
Violence
-3.0
Δ -2.8
Enjoyment of combat and destruction
Cooperation
0.0
Δ +2.3
Working with others toward a goal (e.g. teamwork)
Fellowship
-4.0
Δ -2.1
Feeling part of a community
Leadership
-4.0
Δ -1.6
Leading others
Expression
2.0
Δ +1.5
Customizing characters or environments
Idle
-4.0
Δ -1.5
Filling time between tasks
Status
-4.0
Δ -1.4
Recognition or popularity
Competition
-3.0
Δ -1.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Intimacy
-3.0
Δ -0.8
Forming close relationships
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Joakim Sandberg 1 game