Publisher
Charles Games
Motivational profile
Average motivational drivers across 3 games — ranked by largest gap vs the catalog average (Δ).
Expression
-4.3
Δ -4.9
Customizing characters or environments
Violence
-4.7
Δ -4.5
Enjoyment of combat and destruction
Fellowship
-4.7
Δ -2.7
Feeling part of a community
Fantasy
-0.3
Δ -2.7
Experiencing imaginative fiction
Autonomy
0.7
Δ -2.7
Being in control of actions and decisions (e.g. freedom to play how you want)
Competition
-4.7
Δ -2.7
Comparing oneself to others (e.g. ranked mode, leaderboards)
Cooperation
-5.0
Δ -2.7
Working with others toward a goal (e.g. teamwork)
Continuation
0.0
Δ -2.6
Desire to keep playing the same game
Leadership
-5.0
Δ -2.6
Leading others
Competence
0.3
Δ -2.4
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Charles Games 3 games