Publisher
Eternity
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive
Creativity
-3.0
Δ -5.4
Creating or modifying things (e.g. building, customization)
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Expression
-4.0
Δ -4.5
Customizing characters or environments
Fantasy
-2.0
Δ -4.4
Experiencing imaginative fiction
Competition
2.0
Δ +4.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
1.0
Δ +3.6
Recognition or popularity
Thrill
-2.0
Δ -3.5
Suspense and thrill
Relaxation
5.0
Δ +3.4
Relaxation or flow
Fellowship
-5.0
Δ -3.1
Feeling part of a community
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Eternity 1 game