Publisher
Funstage
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Competition
3.5
Δ +5.5
Comparing oneself to others (e.g. ranked mode, leaderboards)
Fellowship
3.5
Δ +5.4
Feeling part of a community
Cooperation
3.0
Δ +5.3
Working with others toward a goal (e.g. teamwork)
Status
2.5
Δ +5.1
Recognition or popularity
Survival
-4.5
Δ -5.0
Avoiding failure or staying alive
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Strategy
-1.0
Δ -3.4
Mental challenge and problem solving
Domination
-0.5
Δ +3.2
Exerting control or superiority over others
Creativity
-0.5
Δ -2.9
Creating or modifying things (e.g. building, customization)
Expectation
-1.0
Δ +2.9
Playing out of obligation or pressure
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Funstage 1 game