Average motivational drivers across 5 games
— ranked by largest gap vs the catalog average (Δ).
Desire to keep playing the same game
Experiencing imaginative fiction
Enjoyment of combat and destruction
Trying new things (e.g. exploring mechanics, tinkering)
Creating or modifying things (e.g. building, customization)
Discovering new areas or secrets
Customizing characters or environments
Mental challenge and problem solving
Studios ranked by number of shared games in the Gameaton catalog.