Publisher
Perspektik
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Continuation
-3.5
Δ -6.1
Desire to keep playing the same game
Expression
-5.0
Δ -5.5
Customizing characters or environments
Experimenting
-2.0
Δ -4.6
Trying new things (e.g. exploring mechanics, tinkering)
Growth
-1.0
Δ -4.0
Learning or personal development
Autonomy
-0.5
Δ -3.9
Being in control of actions and decisions (e.g. freedom to play how you want)
Creativity
-1.0
Δ -3.4
Creating or modifying things (e.g. building, customization)
Strategy
-1.0
Δ -3.4
Mental challenge and problem solving
Relaxation
-1.5
Δ -3.1
Relaxation or flow
Fellowship
-5.0
Δ -3.1
Feeling part of a community
Competition
-5.0
Δ -3.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Perspektik 2 games