Publisher
Roaming of Little Hammer
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
5.0
Δ +7.5
Filling time between tasks
Thrill
-5.0
Δ -6.5
Suspense and thrill
Strategy
-4.0
Δ -6.4
Mental challenge and problem solving
Experimenting
-3.0
Δ -5.6
Trying new things (e.g. exploring mechanics, tinkering)
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive
Creativity
-3.0
Δ -5.4
Creating or modifying things (e.g. building, customization)
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Competence
-2.0
Δ -4.7
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Expression
-4.0
Δ -4.5
Customizing characters or environments
Relaxation
5.0
Δ +3.4
Relaxation or flow
Developer partners
Studios ranked by number of shared games in the Gameaton catalog.
- Roaming of Little Hammer 1 game